ADVANCED DIPLOMA IN ANIMATION DESIGN

Provided by Raffles College of Higher Education


Course introduction

Introduction


Illustration & Animation is a practice-based course with creative, critical, reflective and technical skills developed in the studio and enhanced by pertinent academic writing. Teaching is informed by staff research, practice and expertise. Students are actively encouraged to be imaginative, ambitious and resourceful to face the challenges of an unpredictable, demanding, globally-competitive and technologically-driven world. Sound pedagogic practice mixed with imaginative delivery and assessment methods will enable students to produce personal and expressive portfolios that demonstrate creative agility and technical prowess. Students will be helped to develop the necessary creativity, critical reflection, questioning, understanding, theoretical underpinning and practical skills to pursue successful professional careers in both home and international contexts.

Students are taught the shared values and skills that underpin illustration and animation practice whilst having the opportunity to develop a portfolio that focuses on a specific area of creative practice from within the spectrum of illustration and animation.

The course is distinguished by an emphasis on story-telling, character-creation and the development of a professional ethos. Students are supported by access to industry-standard software, workshops and studio environments. Typical graduate portfolios might include complete books, comics, animations and films in a range of technologies and media from a mix of in-house assignments, self-initiated tasks, national / international competition opportunities, and live project briefs. Students are allowed to define their own trajectory, subject to staff approval and may decide to specialize in either print or moving image based projects, so are not limited to a single medium. Typical graduate portfolios might include complete books, comics, animations and films in a range of technologies and media from a mix of in-house assignments, self-initiated tasks, national / international competition opportunities, and live project briefs. The course’s blend of illustration and animation skill sets gives it both discipline- and industry-relevance, deftly anticipating emerging markets and trends.

Recruits generally have an aptitude for image making, observational drawing and story-telling; however, those with different backgrounds and arresting portfolios backed up by a convincing rationale will certainly be considered.

Staff research, practice and expertise feed into the course's qualities and characteristics. These chime with the University's Mission Statement to provide outward-facing research with impact, to provide high-quality teaching, and to be dynamic, global and enterprising.

Situated at the very heart of Asia, Singapore is home to internationally recognized animation studios and a thriving multicultural setting in which to explore new cultures and art forms, making it an excellent choice of where to study illustration and animation.



Curriculum Overview


Programme Structure


Course Modules
  • 3D Character Animation
  • 3D Character Modeling
  • 3D Techniques
  • Academic Research & Communication Skills
  • Animation Principles 1 & 2
  • Body Mechanics (Rigging)
  • Colour for Designers
  • Design History & Culture
  • Design Principles
  • Design Project - Animation
  • Design Studio 1 & 2 - Animation Project
  • Digital & Applied Illustration
  • Digital Image Processing
  • Digital Photography
  • Drawing for Animation
  • Drawing for Designers
  • Experimental Video
  • Industrial Attachment
  • Matte Painting
  • Portfolio & Presentation
  • Screenplay & Storyboarding
  • Special Effects
  • Video & Audio Techniques



Area of Studies


CAREER OPPORTUNITIES
Areas of employment include:

  • Art/Film Director
  • TV Commercial Producer/Director
  • Animation Artist
  • Post-production Editor
  • 3D Modeler
  • Effects Animator
  • Stop Motion Animator
  • Concept Artist
  • Character Animator/Rigger
  • Visual Development Artist
  • Forensic Animator
  • Texture Artist
  • Storyboard Artist



Entry Requirements


Students whose native language is not English must submit evidence of proficiency in the language. Students must meet the minimum English Standard as stipulated below to commence their registered Advanced Diploma/Bachelor/Master courses with Raffles College of Higher Education.

  • IELTS (International English Language Testing System) with a minimum score of 5.5, taken during the last two years
  • TOEFL (Test of English as a Foreign Language) with a minimum score of 525 (Paper-based) or 70 (Internet-based), taken during the last two years
  • TOEIC (Test of English for International Communication) with a minimum score of 620
  • GCE 'O' Level English Language Examination of C6
  • Completion of Advanced English with Raffles College of Higher Education, Singapore



Duration & Intake


Programme Duration


Awarded by Raffles College of Higher Education, Singapore
Intakes: January, April, July and October
Duration: 2 Years (Full-time)



Fees & Funding

Please enquire below for course fees and financial grants:


 

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